(Missing, 4e character, captured by Drows) Tink

"It is not the invention that matters most but the journey of discovering that does." --Tink in an artificer's symposium in Iriaebor

Description:

Tink, level 2
Half-Elf, Artificer
Half-Elf Power Selection Option: Knack for Success

FINAL ABILITY SCORES
STR 11, CON 16, DEX 10, INT 16, WIS 16, CHA 10

STARTING ABILITY SCORES
STR 11, CON 14, DEX 10, INT 16, WIS 14, CHA 10

AC: 16 Fort: 15 Ref: 14 Will: 15
HP: 33 Surges: 9 Surge Value: 8

TRAINED SKILLS
Arcana +9, Dungeoneering +9, History +9, Perception +9, Thievery +6

UNTRAINED SKILLS
Acrobatics +1, Athletics +1, Bluff +1, Diplomacy +3, Endurance +4, Heal +4, Insight +6, Intimidate +1, Nature +4, Religion +4, Stealth +1, Streetwise +1

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Half-Elf Racial Power: Knack for Success
Artificer Feature: Healing Infusion: Curative Admixture
Artificer Feature: Healing Infusion: Resistive Formula
Artificer Attack 1: Static Shock
Artificer Attack 1: Magic Weapon
Artificer Attack 1: Burning Weapons
Artificer Attack 1: Obedient Servant
History Utility 2: Root Understanding

FEATS
Level 1: Ritual Caster
Level 1: Melee Training (Wisdom)
Level 2: Master Communicator

ITEMS
Ritual Book
Brew Potion
Disenchant Magic Item
Enchant Magic Item
Make Whole
Comprehend Language
Staff Implement x1
Herbal Poultice
Adventurer’s Kit
Sunrod
Dejada
Reading Spectacles x1
Leather Armor x1
Onyx Dog (Nibble)

Bio:

(Missing, 4e character, captured by Drows) Tink

Legacy of the Realms rrouillard